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I have problem blitting sprites
#3
If you read the previous message apology to it. I used the LoadBitMap method and I get something like this below. First the colors do come off completely wrong in every regard. I will display the code below in how I have written it so you can get the general idea:

Code:
Wbstartup:Nocli
  Bitmap 0, 320+64, 200+64, 8: bitmap 1, 320+64, 200+64, 8: Bitmap 2, 320+64, 200+64, 8
  LoadBitmap 0, "work:robotstrip.iff",0

  .....
  Blitz
  AutoCookie On

  Buffer 0, 2*16384: Buffer 1, 2*16384
  InitCopList 0, 44, 256, $10038, 8, 64, 0
  DisplayPalette 0,0
  CreateDisplay 0

  Repeat
     VWait
     DisplayBitMap 0,0
     GetaShape 0,0, 32, 32
     BlitMode CookieMode
     MakeCookie 0
     db=1-db
     UnBuffer db
     Use BitMap db
     BBlit db, 0,0,0
Until Joyb(0)=1
Free DisplayBitMap 0
Free DisplayPalette 0
Free BitMap 0

Also I noticed it displayed all the strip image in one shot instead of a single sprite from the sprite sheet. Say for example that magnetic object on the left corner of the strip. I want to display this only from the strip and be able to plot it anywhere in the area. Where did I go wrong in this regard?
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